I have been interested in cars and bikes since I was a kid, thanks to my dad who got me in to the whole story, since he’s a huge car guy. The wish to draw cars is, I guess, a natural progression in the life of a petrolhead, since the best thing you can do is sit down and draw your favorite car and hang it on the wall with pride. For me, the drawing moment came when I was 5 or 6, and naturally, I sucked at it. But, as time would tell, I fell for it and continued hooning my skills more and more, until I reached where I am now.
The digital part of my life was when I was 10 or so, when I saw some Photoshop tuning on line and was amazed by it. I wanted to do the same and be like those guys and girls with their edits. It tool a lot of trial and error and frustration to do what I do now, and of course, my first works are miserable, but I was a kid just starting to get in to the whole thing.
As life went on, my knowledge about cars grew more and more, as well as my skill in both drawing and editing. My work became better and I started to pay more attention to details and subtle mods, and also the possibility of making something like that in real life. I would describe my style as fairly aggressive, although tasteful and thought out, often inspired by race cars, drift cars or time attack cars.
: Achievements :
- Auto Bild magazine feature
- Several commissioned works(drawings and digital)
- Speedhunters.com “IAmTheSpeedhunter” feature(Honda S2k)
- Stance Is Everything.com feature(multiple artworks)
- Autemo competition winner(Dodge Viper)
- Autemo competition placed second(Ford F100)
- Autemo competition placed third(Porsche 911 RS)
: Skills :
- Vehicle rendering
- Traditional art
- 3D modeling
- Body kit design
- Livery design
- Concept Design
- Transportation design
- Industrial design
- Digital Painting
- Concept art
- Graphic Design